Profile PictureEthan Snell

2024 Base Mesh

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Blender version: 4.0.2

File version: 1.0

Hi!

This is an updated version of the basemesh I've used for many of my characters in the past few years. It should support you creating characters to rig and animate in many different scenarios, but I've also included a few cool things I've been developing with materials and rigify.

IMPORTANT: CHARACTER IS NOT RIGGED!!!

Character has just auto weights, nothing more. Deformation is poor, was included just as an example of how this metarig works. If there is interest in having a properly deforming version of this character, I mayyyyyy commit to doing that in the future, but for now if you want to use this specific character/rig for anything meaningful you will need to address many deformation issues!

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As always, if you do anything cool with this, would love to see! tag or message me @pancake_manicure on instagram, or @Ethan_Snell on twitter! I'm also available at pancakemanicure@gmail.com, but instagram is more reliable to contact me :)

Also if you run into any bugs or problems, let me know! I can't guarantee that I'll be able to fix or add anything, but I'd obviously love for it to be the best it can.

Cheers, Ethan <3

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2024 Base Mesh

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